I’ve been playing Diablo III for about a little under a week at this stage, having sort of half-accidentally impulse bought it last Tuesday night (clicking a digital purchase button is too easy to do). It’s the first Diablo I’ve played; despite having heard hearing many words of praise over the years from friends about the wonders Diablo II brought to their childhood, I never got around to playing it (and probably won’t at this stage due to its poorly aged graphics[YEAH I SAID IT]). After watching a few Giant Bomb videos of Diablo III, in a bed ridden state of injury and boredom I authorized paypal and began the 7GB download… not quite as wonderful as my friends’ unboxings must have been back in 2000 (but whatever, I had Dungeon Keeper). I came into the game knowing full well that it was a “click fest”, and though I’d fault the game on this lacklustre combat (click on an enemy, press 1 of 4 buttons, enemy dies, repeat), there is something satisfying about it: proably due to the superb sound design, which makes every hit feel empowering. Unfortunately the great feel and look of the game feel like glazes over a hollow core (more after the jump).